Making Games with Flixel

Making games with flixel

This was a small presentation and code written for the second IGDA meet happening here in Bangalore on the 5th of March, 2010. The idea was to give an introduction to Flixel and how a small platformer with the bare minimum of features can be created fast and easy.

The Room Jam 2011 - Parasite

Krishna Israney over at YellowMonkeyStudios.com and I got together yet one more time after that much crazy night & day compo in November last year to make a small puzzle game for the room jam happening at Winnipeg. This is what we ended up with after 48 hours.

unni's gold - WIP

unni's gold

This is a work in progress. A small level was made. The goal of the game for now is to collect all the coins. As you move around and collect coins, you become tired. Eat and apple, stay still or sit down to feel better. If you are tired, you will move slower and won't be able to jump as high. More on this soon.

More: http://chronosign.com/yadu/experiments/unni/

Edward

Edward is a platform engine created by Sophie Houlden a.k.a GirlFlash for Flash. I had the chance to contribute some code to the effort later when she opened up the project.

"Edward is a platform game engine for Flash (currently only cs3 or higher) which requires no programming, if you know how to use flash to animate and draw, you can make a platform game using Edward."